//Naming
Name M8 Greyhound
ShortName Greyhound
//Visuals
Icon GreyHound
Model ww2.Greyhound
Texture SkinGreyhound
RotateWheels True
//Third Person Camera Distance
CameraDistance 7.5
//Throttle
MaxThrottle 0.65
MaxNegativeThrottle 0.45
//Steering modifiers
TurnLeftSpeed 0.35
TurnRightSpeed 0.35
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -20 -10 -18
WheelPosition 1 -20 -10 18
WheelPosition 2 20 -10 18
WheelPosition 3 20 -10 -18
WheelSpringStrength 0.5
//Bouncy bouncy
Bounciness 0.3
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank false
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000
//Inventory Slots
CargoSlots 10
ShellSlots 5
//Driver and passenger positions
Driver 0 14 0 -360 360 -5 20
RotatedDriverOffset 0 0 0
Passengers 1
Passenger 1 22 0 7 core -30 30 -5 20 browning PassengerGun1
GunOrigin 1 50 -1 10
//Secondary gun
AddGun 8 20 10 turret browning
AllowAllAmmo False
AddAmmo shell
AddAmmo HEshell
BarrelPosition 40 28 0
//Delays are in ticks or 1/20ths of seconds
ShootDelay 1
ShellDelay 70
//Sounds
StartSound Engine
StartSoundLength 20
EngineSound Engine
EngineSoundLength 20
ShootSoundPrimary Tank4Shoot
ShootSoundSecondary BrowningShoot
TurretRotationSpeed 0.035
DamageModifierPrimary 22
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 lighttankTurret 1 vehicleSeat
AddRecipeParts core 1 lighttankBody 2 vehicleSeat
AddRecipeParts frontLeftWheel 1 wheel
AddRecipeParts frontRightWheel 1 wheel
AddRecipeParts backLeftWheel 1 wheel
AddRecipeParts backRightWheel 1 wheel
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 4 green
//Health and collision
SetupPart core 5500 -48 0 -19 91 19 38
SetupPart turret 5000 -16 20 -16 32 17 32
SetupPart frontLeftWheel 3000 18 -10 16 18 18 6
SetupPart frontRightWheel 3000 18 -10 -22 18 18 6
SetupPart backLeftWheel 3000 -21 -10 16 18 18 6
SetupPart backLeftWheel 3000 -44 -10 16 18 18 6
SetupPart backRightWheel 3000 -21 -10 -22 18 18 6
SetupPart backRightWheel 3000 -44 -10 -22 18 18 6
BulletDetection 7
ModelScale 0.9
Description American Armored Car