// ------------------------------------------------------ Naming ------------------------------------------------------
Name Flakvierling 20mm AA Gun
ShortName flakvierling
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon Flakvierling
Model ww2.Flakvierling
Texture SkinFlakvierling
//Third Person Camera Distance
CameraDistance 7.5
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0
MaxNegativeThrottle 0
//Steering modifiers
TurnLeftSpeed 0
TurnRightSpeed 0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -26 -8 0
WheelPosition 1 -26 -8 0
WheelPosition 2 20 -8 18
WheelPosition 3 20 -8 -18
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary None
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 4
ShootDelaySecondary 0
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 48 6 4 turret
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 0
MissileSlots 1
AllowAllAmmo False
AddAmmo flakvierlingAmmo
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 0
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 0 -1 0 -360 360 0 89
RotatedDriverOffset -20 0 0
Passengers 0
BarrelPosition 30 10 5
BarrelPosition 30 5 5
BarrelPosition 30 10 -5
BarrelPosition 30 5 -5
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound None
StartSoundLength 0
EngineSound None
EngineSoundLength 0
ShootSoundPrimary AAfire
TurretRotationSpeed 0.06
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 4 aaBarrel 9 ingotIron
AddRecipeParts core 1 blockIron 1 vehicleSeat
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray
//Health and collision
SetupPart core 2000 -41 -10 -26 75 35 52
BulletDetection 7
ModelScale 1.5
Description German AA Gun