Name Nerf 40 Disc Drum
ShortName 40DiscDrum
Model nerf.Disc
Texture pyragonDisc
//Colour of icon and model
Colour 255 255 255
Icon 40DiscDrum
//How affected by gravity the bullet is
FallSpeed 0.8
//The maximum stack size
MaxStackSize 1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 40
//The damage multiplier caused by the bullet on hitting an entity
Damage 1
//Size of explosion caused
Explosion 0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact False
Fuse 0
FlakParticles 0
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass False
//Size of box to check for entities to hit / detonate
HitBoxSize 0.1
HitSound bullet
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail False
//Item to drop on reload. Damage is seperated by a dot
DropItemOnReload 40DiscDrum.40
DropItemOnHit vortexDisc
//Make Nerf guns not appear in dungeon chests
DungeonLootChance 0